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Attila total war religions
Attila total war religions





attila total war religions

All non-mercenary units require population of their respective classes to recruit.

  • Population: Cities now have population, which directly affects their squalor levels and economy.
  • Dynamic Faction Ranks: Any faction in the campaign can grow from a county to an empire.
  • Decisions: Enact decisions that can affect your ruler or your realm.
  • Crusades (Currently only the 5th Crusade): Travel far from your homeland to retake the Holy Land, in service of God or perhaps in search of glory and power.
  • Buffer States: Release vassal buffer states from conquered territories where your direct control may be tenuous.
  • Annex Vassals: Diplomatically annex vassals who have been subjugated for 10 or more turns.
  • Optional UI sound effect replacement mod.
  • Over 4,000 beautifully modeled and period-accurate units (Note that only Tier 1 units are available until the remaining technologies are implemented).
  • Single region provinces, where every region on the map has 6 slots.






  • Attila total war religions